ColdFusion : Error Handling – Part 1
Posted by Alejandro G. Carlstein Ramos Mejia | Posted in About Programming, ColdFusion | Posted on 03-04-2012
Tags: Application, client, code, coldfusion, Error, exceptions, handling, level, logic, request, runtime, server, side, syntax, system, validation
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NOTIFICATION: These examples are provided for educational purposes. Using this code is under your own responsibility and risk. The code is given ‘as is’. I do not take responsibilities of how they are used.
Errors are unforseen. They are a result produced by coding and they are unplanned and/or unanticipated by the developer.
However, we can manage these errors and used them to our advantage.
Cupid-4-Stupid New Update – Version 1.4
Posted by Alejandro G. Carlstein Ramos Mejia | Posted in Android, Cupid-4-Stupid, for Android | Posted on 29-11-2011
Tags: android, cupid-4-stupid, date ideas, panic button, update
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Today, November 28 of 2011, we released a new update of Cupid-4-Stupid!
Some customers reported a bug that they were facing when trying to access content in Date Ideas and Panic Button sections.
Multi-player 2D Game : Introduction’s drawings
Posted by Alejandro G. Carlstein Ramos Mejia | Posted in 2D Game, Projects | Posted on 25-05-2010
Tags: 2D, drawing, drawings, introduction, multi-player
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- Right now, I am working in the introduction of the game by drawing the each scene.
Later, I will see to find a way to animate them. - I was checking for code and ideas. However, I think it is time for me to begin coding something.
Sometimes over-preparation is a way of procrastination. Tomorrow, I am going to do the first lines of code. - I decided to begin working on the map editor first. It is one of the hardest part but after it is done, it would be a great help and experience.
- I meet an old friend. He is doing some 3D projects. I told to him about these projects I am doing and seems to be interested. I will send him an email.
- I have the drawings of the map editor done so far. Still there are things I need to think about. My objective is to build a very simple, easy to use editor. Especially when I don’t have to much space.

